struct ConstData
{
	char FILE_INFO[256];
	int NUMBER_OF_TEAMS;
	int NUMBER_OF_SECTIONS;
	int SIZE_OF_SECTON;
	int MAP_HEIGHT;
	int MAP_WIDTH;
	int SIZE_OF_MAP_IN_BYTES;
	void* POINTER_TO_THE_TEAM_SECTION;
	void* POINTER_TO_THE_FIRST_GAME_SECTION;
	void* POINTER_TO_THE_CURRENT_GAME_SECTION;
	char GAME_ENDED;
}